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What about type rendering?

If FF on OSX no longer uses quartz to perform drawing operations, what implications are there for type rendering? Will OSX users be subjected to the (IMO) ravages of freetype? Or will each platform continue to use native type rasterization?



AFAIK Firefox still uses Quartz; in fact it's now supposed to be Quartzier with less Cairo overhead.


RTFA: "Azure removes the Direct2D and Quartz (OS X) go-between and allows Firefox to write directly to the underlying 3D subsystems (Direct3D and OpenGL)."


That seems like a journalistic misunderstanding; I'm pretty sure Azure is designed to replace Cairo as the layer between Firefox and Direct2D or Quartz.


Maybe for WebGL, not plain page content.


Could you detail what you call the "ravages of freetype"?


Diffeent platforms use different font rendering algorithms. I'll avoid saying that one is better than the other, but it's off putting to see one rendering alongside another on the same display. Apple got into trouble with this when they ported Safari to Windows, and used OS X font rendering on that platform.




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